Tuesday, December 08, 2009

Thoughts on Characters 2/n

Another blurb while my brain is rebelling against me and NOT wanting to do simulations or ecotourism stuff...

Ilithara N'Shad-Daermon was originally a character named Storm and was more of a gung-ho but flirtatious type. Then somehow, I decided that Storm wasn't an exotic enough of a name of a dark elf and the name Ilithara came up. She gradually became more of a flirty character who used it to her advantage in combat and was a bit of a gadget type. Somehow, though, in the last five or six years, she became more of a reckless, impulsively curious explorer who still carries many gadgets. Throughout her development, she's remained a character who shows no fear and rarely feels it and is a creature of action who generally would rather outwit her foes than hurting or killing them. A lot of her current characteristics have been inspired by several characters including Peter Pan, kenders from the Dragonlance series, Batgirl, and Fred & George Weasley from Rowling's Harry Potter series. At first, she was just an extra, but once she took on a more playful and curious aspect, I started enjoying writing about her (mis)adventures, mostly stemming from her tendency to have to take a closer look at something or wondering what lays beyond the door. She is also a bit of a jack-of-all-trades, having learned things pretty haphazardly, leading to the D&D version of her being nicknamed "The most useless NPC ever" after repeated failed attempts to do anything remotely useful despite her ability to soak up heavy damage. Her favored weapons are twin rapiers, although pranks and flashy (but otherwise useless) spells work even better. Along with her friends Killer Parakeet and Tindariel, she's one of my favorite comic relief characters, often providing a foil to her muscle-bound companions. The words "Oops" and "Uh-oh" are the two nobody EVER wants to hear from her...

Tindariel Il-Kanan, or more properly, Alhanthra Tindariel Il-Kanan Toel-Thorondarien, started off as a D&D character I made in late 2001 in a friend's campaign. The original Tindariel was a rather stern law enforcement type of character who favored dealing with her problems with the longbow, although her claymore wasn't very far. Then over the course of the game, she became more and more hill-billy, using battle-cries such as "Frontier Justice!" and taking up stereotypical redneck habits such as drinking moonshine or whiskey and dipping into tobacco. She hasn't changed much over the years in her love for administerin' Frontier Justice, although we do find out that her roots are a bit weird, even by noble standards, where inbreeding is still pretty standard to keep blood "purity". Despite her tendency to be crude and quick to solve her problems with her weapons or fists, she is extremely protective of those she considers her friends and is eager to set things right. She does appear in my friend's story (which I hope will eventually be published!) but I don't see it as any conflict to my version of her because she does live a pretty long time and it's not completely out of the question for her to travel to other worlds to get away from some of the trouble she gets herself into. Along with Killer Parakeet and Ilithara, she's another fun comic relief character, but she also has much more potential for epicness because of her strange roots.

No comments: